FeaturedWhen to Reveal a Character's Secret: Writing Three-Layer Disclosure Conditions for AI Dialogue
You can split the same secret into three layers of information, each tied to observable evidence and relationship behavior: only when the player has seen something and done something does the character have a reason to speak more deeply. Chat turn count can help pace the rhythm, but it cannot by itself explain why a character is willing to disclose. Below, a fictional teaching example illustrates the approach. Lin Wan, a secondhand bookstore clerk, conceals the true sender of an old book; we split this secret into three layers.










