FeaturedThe First Version Should Only Be Three Minutes: How to Complete a Minimal Closed Loop for an Interactive Film Game
The first playable version of an interactive film game should not be a half-finished first chapter, but a complete closed loop of about three minutes: enter a video, understand one choice, see the difference, have one convergence or ending occur, and be able to restart. It must simultaneously expose problems in narrative, shooting, editing, playback, input, state, and testing.










