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Entering story…
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After the Crown

Interactive fiction · Visible conditions; no random checks

After the Crown

DRAMAFORK / Interactive fiction

After the Crown

One meeting. Three papers that cannot answer for each other.

Your marriage has ended, but palace accounts still entangle your workshop. As thirty-five-year-old Lan Ning, decide separately whether to meet your former partner, verify the assets and accept a neighboring city’s market offer.

Genre
Court · Relationships
Challenge
Visible conditions; no random checks
Story format
A complete short story in 3–8 choices
01 / STORY

Game introduction

An interactive experience built around reading and choosing your next action. Explore at your own pace and interact with the story's world.

How the story unfolds
Story and simulation
Starting choices
Confirm the identity and starting choices offered by this work. These describe how you enter the story; there is no single required play style.

Story themes

  • Court
  • Relationships
02 / PLAY

How you play

Story decisions and ongoing state share the same journey. Alternate between understanding the current scene and checking the conditions behind your next move. Follow the actual feedback rather than assuming that a successful outcome is guaranteed.

01

Write your next move

Select a suggested action or describe what you want to attempt. State an action and its intent, not a guaranteed result; then wait for the response before deciding again.

02

Actions for the current situation

The available choices are your starting point. An action can have requirements, costs or a different result from what you expected; read the current feedback before trying the next move.

03

Follow the consequences

Read the new scene and updated status together. Check the current objective and any changes before committing to another action, so each turn follows from the last.

04

Explore from a checkpoint

This work supports checkpoints. Use a checkpoint when the save controls offer one, and branch from it to try another route without replacing your original progress.

From your first move to the next scene

  1. Create your player

    Confirm the identity and starting choices offered by this work. These describe how you enter the story; there is no single required play style.

  2. Read the situation

    Read the current scene, status and available actions. Distinguish information the story has given you from assumptions you have not checked.

  3. Choose your next move

    Select a suggested action or describe what you want to attempt. State an action and its intent, not a guaranteed result; then wait for the response before deciding again.

  4. Review what changed

    Read the new scene and updated status together. Check the current objective and any changes before committing to another action, so each turn follows from the last.

Before you begin

  1. Confirm this work's starting identity and conditions, then read the opening scene.
  2. Check the current status, objective and action requirements before deciding.
  3. Free input describes an attempted action; it does not guarantee rewards or success.
  4. When comparing routes, use the checkpoint and branch controls offered by this work.

Creator introduction

Fruit

Sprout creatorLv.1

No biography yet.

Works
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Explore this topicCharacter and worldbuilding
READ / MAKE

Guides and making-of notes

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